![]() The lines you'll want to pay attention to are:ġ.) module_title = THE NAME THE MOD WILL HAVE ON WORKSHOPĢ.) file_module_name = THE NAME OF THE MODULE FILE ITSELF This is the picture that'll accompany the title for your mod on Steam Workshop.Ĭopy the "input.ini" file that can be found in \MountBlade Warband\ and paste it anywhere else. ![]() Have an icon (named "preview") that is 512x512 in PNG format. If you follow the steps below, there shouldn't be problems (At least that you'd be at fault for) I've tried this exact thing myself with a test module. ![]() Conquerors of Coultchorn is on the workshop and contains 5 GB of content. I was recently asked for some help regarding this, and I thought "Hey, I might as well post this to help anyone else having troubles deciphering the explanation Taleworlds gave us."ĭon't worry about file size. ![]()
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